RoadRunner Scene Builder imports and automatically synthesizes 3D road models from HERE HD Live Map road data, TomTom HD Map AVRO files, and RoadRunner HD Map files. You can visualize and edit the road models in RoadRunner, adding trees, streets, road signs, and other elements to create 3D scenes.
The 3D road models can be exported to OpenDrive®, FBX®, glTF™, OpenFlight, OpenSceneGraph, OBJ, and USD formats. The exported scenes can be used in automated driving simulators and game engines, including CARLA, Vires VTD, NVIDIA DRIVE Sim®, Baidu Apollo®, Cognata, Unity®, and Unreal® Engine.
Automatically Build Scenes from HERE HD Maps
Build simulation ready scenes using HERE HD Live Maps.
Automatically Build Scenes from TomTom Maps
Build simulation ready scenes using TomTom AVRO and Geo Package files.
Interoperability with Proprietary Maps and Data Sources
Use RoadRunner HD Map protocol buffers to import custom data into RoadRunner and build scenes. Leverage gRPC and MATLAB®-based APIs to edit RoadRunner HD Maps.
Build Simple Roads Programmatically Using RoadRunner HD Map
Build simple roads using RoadRunner HD Map MATLAB objects and functions.
Product Resources:
RoadRunner Product Family
RoadRunner is an interactive editor that lets you design 3D scenes for simulating and testing automated driving systems. RoadRunner provides tools for setting and configuring traffic signal timing, phases, and vehicle paths at intersections.
RoadRunner
Design 3D scenes for automated driving simulation
RoadRunner Asset Library
Populate RoadRunner scenes with a library of 3D models
RoadRunner Scenario
Create and play back scenarios for automated driving simulation
RoadRunner Scene Builder
Automatically generate 3D road models from HD maps