RoadRunner Asset Library is a set of 3D models and assets for 3D scenes created with RoadRunner. The library provides hundreds of models, including road and highway signs, traffic signals, road surface markings, trees, barriers, and road damage textures, such as cracks and oil spills. All models are professionally designed and visually consistent.
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RoadRunner
RoadRunner is an interactive editor that lets you design 3D scenes for simulating and testing automated driving systems. You can customize roadway scenes by creating region-specific road signs and markings. You can insert signs, signals, guardrails, and road damage, as well as foliage, buildings, and other 3D models. RoadRunner provides tools for setting and configuring traffic signal timing, phases, and vehicle paths at intersections.
RoadRunner supports the visualization of lidar point cloud, aerial imagery, and GIS data. You can import and export road networks using OpenDRIVE®. 3D scenes built with RoadRunner can be exported in FBX®, glTF™, OpenFlight, OpenSceneGraph, OBJ, and USD formats. The exported scenes can be used in automated driving simulators and game engines, including CARLA, Vires VTD, NVIDIA DRIVE Sim®, Baidu Apollo®, Cognata, Unity®, and Unreal® Engine.
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RoadRunner Product Family
RoadRunner is an interactive editor that lets you design 3D scenes for simulating and testing automated driving systems. RoadRunner provides tools for setting and configuring traffic signal timing, phases, and vehicle paths at intersections.
RoadRunner
Design 3D scenes for automated driving simulation
RoadRunner Asset Library
Populate RoadRunner scenes with a library of 3D models
RoadRunner Scenario
Create and play back scenarios for automated driving simulation
RoadRunner Scene Builder
Automatically generate 3D road models from HD maps