Collision Detection
Collision geometry meshes, collision avoidance and clearance
Collision geometries define the physical space occupied by robots and their environments. To
represent robot parts or obstacles in the environment, create collision objects like
boxes, cylinders, spheres, or custom meshes. Use checkCollision
to determine if different parts of a manipulator arm
collide with each other (self-collisions) or with obstacles in the world while
executing trajectories. The function also gives obstacle clearance to anticipate and
avoid collisions.